digitalSTS Team

Lead Editors

 David Ribes, Georgetown University
David investigates the sociotechnical organization of cyberinfrastructure — networked resources in the support of scientific research — with a particular focus on the long-term sustainability of such organizations, collaboration at a distance, and managing the emergent transformations in knowledge production. Ribes’ research contributes both to science and technology studies and sociotechnical studies through an ongoing interest in the meeting points of knowledge, technology and human practice.

Janet Vertesi, Princeton University
Janet’s work on NASA missions like the Mars Rover mission and the Cassini Mission to Saturn has produced several studies of digital images in scientific practice, digital coordination and cooperative work systems for radically distributed teams, and scientific data sharing. An active member of the 4S and Human-Computer Interaction communities, Vertesi publishes at CHI, CSCW and Ubiquitous Computing alongside Social Studies of Science, participates in critical and reflective design, and sociotechnical studies. Her forthcoming book, Seeing like a Rover: Images in Interaction on the Mars Exploration Rover Mission will be published by the University of Chicago Press in 2014; and she is co-editor along with Catelijne Coopmans, Michael Lynch, and Steve Woolgar of Representation in Scientific Practice Revisited (MIT Press, 2014).

Editorial Team

Carl DiSalvo, Georgia Institute of Technology
Carl’s work draws together science and technology studies, the humanities, and design research to analyze the social and political qualities of design and prototype experimental systems and services. His first book, Adversarial Design, examines the ways that technology design can provoke and engage the political. Carl presents and participates regularly at issue-oriented hackathons, and venues like the Society for Social Studies of Science and CHI.

Laura Forlano, Illinois Institute of Technology
Laura’s research is on emergent forms of organizing and urbanism enabled by mobile, wireless and ubiquitous computing technologies with an emphasis on the socio-technical practices and spaces of innovation. She is co-editor with Marcus Foth, Christine Satchell and Martin Gibbs of From Social Butterfly to Engaged Citizen: Urban Informatics, Social Media, Ubiquitous Computing, and Mobile Technology to Support Citizen Engagement, which was published by MIT Press in 2011). Forlano was part of a collaborative project “Breakout! Escape from the Office” that was included in The Architecture League of New York’s Toward the Sentient City exhibition in 2009. Forlano received her Ph.D. in Communications from Columbia University in 2008. Laura co-organized the Harvard workshop in 2013.

Steve Jackson, Cornell University
Steve teaches and conducts research in the areas of scientific collaboration, technology policy, democratic governance, and global development. More specifically, he studies how people organize, fight, and work together around collective projects of all sorts in which technology plays a central role. He also studies how infrastructure – social and material forms foundational to other kinds of human action – gets built, stabilized, and sometimes undone. This brings him regularly into worlds of policy (especially technology, research, and development policy), organizational or institutional analysis, and occasionally into design (mostly as analyst and critic). He spends much of his time doing ethnographic and sometimes historiographic research, where he studies how shifting policies, emerging technologies, and cultural innovation meet complex and historically-layered fields of practice. His publications have appeared in Science, Technology, and Human Values, First Monday, and Computer-Supported Cooperative Work.

Yanni Loukissas, Harvard metaLAB
Yanni is both a designer and a researcher, with an interest in digital culture. As a Principal at metaLAB, a project of the Berkman Center for Internet and Society, and a Lecturer at the Harvard Graduate School of Design, he explores experimental models of digital scholarship for the arts and humanities including Data Artifacts, a study of the digital turn in cultures of collecting, and Natures and Networks, a collaboration with the Arnold Arboretum to illuminate new ways of collecting and making sense of environmental data. His book, Co-Designers: Cultures of Computer Simulation in Architecture, examines emerging design technologies and their implications for the redistribution of roles and responsibilities in practice, and was published by Routledge in 2012. Yanni co-organized the Harvard workshop in 2013.

Daniela Rosner, University of Washington
Daniela’s research examines the relationship between sociocultural practices and engineering by combining ethnographic fieldwork with design interventions. Her work explores handcraft, such as knitting, and electronics repair, two areas whose relation to design and engineering innovation are often overlooked. She has worked in design research at Microsoft Research, Adobe Systems, Nokia Research and as an exhibit designer at several museums, including the Adler Planetarium and Astronomy Museum. Daniela’s honors include the Anita Borg Memorial Scholarship, an ACM Creativity and Cognition Best Student Paper Award, and a James R. Chen Award in Information & User-Centered Design.

Workshop Organizers

Morana Alač, Associate Professor of Communication and Science Studies at University of California, San Diego

Morana studies how cognitive scientists study human vision, interaction or learning, and how advanced technologies feature in such an enterprise. Her work explores social robotics and brain imaging through the use of videotaped moments of laboratory practice, detailing the semiotic acts and bodily movements that feature in the everyday work of science. Her book, Handling Digital Brains: A Laboratory Study of Multimodal Semiotic Interaction in the Age of Computers, was published by MIT Press in 2011. Morana is coordinating the digitalSTS workshop in San Diego in 2013.

Lilly Irani, Assistant Professor of Communication and Science Studies at University of California, San Diego
Lilly’s work examines design practices in situ to understand their relationships with broader cultural, political, and social processes. She has investigated these issues through ethnographic fieldwork of a design studio in India, as well as through ethnography and activism in the crowdsourcing platform Amazon Mechanical Turk. Alongside analytical and methodological frameworks from Science and Technology Studies and HCI, Lilly also draw on fours years of professional experience as a User Experience Designer at Google and technical training in Computer Science (BS, MS Stanford University) as both as a source of research problems and a source of insight on how technical practices are shaped by institutions, politics, and culture. Her research has been funded by the Fulbright-Nehru Doctoral Fellowship, National Science Foundation Graduate Research Fellowship, NSF Virtual Organizations as Sociotechnical Systems, and a Intel People and Practices@UCI Research Grant.

Workshop Support Team

Matt Burton, a graduate student at the University of Michigan School of Information, currently studies the relationship between the Digital Humanities and Scholarly communication. His research focuses upon digital informal scholarly communication, specifically scholarly blogs, and their relations to the digital humanities with regards to community formation, transformations in scholarship, and knowledge infrastructure.

Marisa Cohn, a postdoctoral researcher at the University of California, Irvine’s Informatics Department, studies long-lived software and hardware systems. Her dissertation involved ethnographic work with NASA missions to understand how human and technical biographies intersect and interact. She is also a visiting scholar at the Mobile Life lab in Stockholm, Sweden.

Stuart Geiger, a graduate student at the University of California, Berkeley’s School of Information, has written extensively about the use of bots in online systems such as Wikipedia, and the analytical and methodological challenges that software agents pose for STS.

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